[Tangaria 1.5.0 Character Dump] Name Thomas BervencAge 112 Self RB CB EB Best Sex Male Height 6'4" STR: 14 +1 -1 +1 15 Race High-Elf Weight 12st 10lb INT: 13 +3 -2 +0 14 Class Archer Turns used: WIS: 16 -1 -1 +0 14 Title Shooter Game 2758 DEX: 10 +3 +3 +0 16 HP -2/79 Player 7073 CON: 12 +1 +1 +0 14 SP 0/0 Active 4755 CHR: 15 +1 -2 +0 14 Level 10 Armor [18,-1] Saving Throw 55% Cur Exp 372 Stealth Fair Max Exp 372 Melee 3d5,+7 Disarm - phys. 43% Adv Exp 475 To-hit 20,+7 Disarm - magic 33% Blows 1.0/turn Magic Devices 53 Gold 165 Searching 32% Burden 81.3 lb Shoot to-dam +0 Infravision 10 ft Overweight -20.6 lb To-hit 54,+0 Speed Normal MaxDepth 400' (L8) Shots 1.4/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:?............. Elec:?............. Blnd:?............. Fire:?............. Conf:?............. Cold:?............. Stun:.............. Pois:?............. HLif:?............. Lite:.............+ Rgn:.............. Dark:?............. ESP:.............. Soun:.............. SInv:.............. Shar:?............. FAct:?............. Nexu:?............. Lev:?............. Neth:?............. SDig:.............. Chao:?............. Trap:?............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.....-.......+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:?............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:?............. PLit:.............. Hung:.............. DRed:.............. Time:?............. Move:.............. Mana:?............. Wate:?............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:+............. Drag:.............. [Last Messages] > You have 30 Arrows (1d4) (+0,+0) (0). > The Arrow breaks. > Your Arrow (1d4) (+0,+0) hits the large kobold (8). > You have 29 Arrows (1d4) (+0,+0) (0). > The Arrow breaks. > The large kobold cries out in pain. > The large kobold hits you (5). > Your Arrow (1d4) (+0,+0) hits the large kobold (8). > You have 28 Arrows (1d4) (+0,+0) (0). > The large kobold cries out in pain. > The large kobold hits you (5). > The Arrow (1d4) (+0,+0) misses the large kobold. > You have 27 Arrows (1d4) (+0,+0) (0). > The large kobold hits you (7). > You die. Killed by a large kobold. [Character Equipment] a) a Katana of *Slay Giant* (3d5) (+7,+7) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 strength. Slays giants. Provides resistance to Fire. Grants the ability to sense giants. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +4 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 35.1 vs giants, 25.8 vs creatures not resistant to poison, and 16.5 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (849 turns) <-1> An inheritance from your family. -1 stealth. Cannot be harmed by Fire. Intensity 3 light. g) Hard Leather Armour (-1) [16,+0] Bought from a store on the surface. h) a Cloak [1,-1] Bought from a store on the surface. k) a Set of Leather Gloves [1,-1] Found lying on the floor at 50 feet (level 1). [Character Quiver] a) 27 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. c) 40 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. d) 18 Arrows of Venom (1d4) (+6,+4) Branded with poison. Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 45.9 vs creatures not resistant to poison and 18.3 vs. others. 35% chance of breaking upon contact. e) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. f) 27 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] b) 2 Apples {Baba Yaga} c) an Apple of Youth {Baba Yaga} d) 2 Potions of Cure Light Wounds e) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. f) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) a Scroll of Word of Recall (rugged) h) a Wand of Light (16 charges) i) a Wooden Torch (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. j) a Robe of Resist Fire [2,+1] Found lying on the floor of a special room at 150 feet (level 3). Provides resistance to Fire. Cannot be harmed by Fire. k) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 4.2 vs creatures not resistant to poison and 2.1 vs. others. l) a Deed of Property [Home Inventory] a) a Book of Nature Magics [Lesser Charms] b) a Filthy Rag [1,+0] Found lying on the floor at 50 feet (level 1). c) 2 Daggers (1d4) (+0,+0) Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 5.2 vs creatures not resistant to poison and 2.6 vs. others. Average thrown damage: 15 vs creatures not resistant to poison and 7.5 vs. others. d) a Rapier (1d6) (+4,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 10.6 vs creatures not resistant to poison and 6.8 vs. others. e) a Short Sword (1d7) (+5,+6) {??} Found lying on the floor of a special room at 250 feet (level 5). You do not know the full extent of this item's powers. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +4 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 14.3 vs creatures not resistant to poison and 10.2 vs. others. f) a Tulwar (2d4) (+5,+2) Found lying on the floor at 50 feet (level 1). Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +5 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 12.3 vs creatures not resistant to poison and 7.2 vs. others. g) a Short Bow (x2) (+0,+0) Found lying on the floor at 200 feet (level 4). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:17 200ft 5 Reached level 5 00:00:24 250ft 8 Killed Baba Yaga 00:00:42 300ft 10 Reached level 10 00:00:45 400ft 10 Was killed by a large kobold [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] .{^ ..^ ^..^ ^^.....^ ^.....^^ ^@k^ ^..: ^..^ 400' (L8) LF:3-? Light 3 Recall Fed 49 % Dirt with patches of grass [Player information] Player ID: Yrik Time: 06:06:52 02-11-2021 Server Turns: 7498703 Timestamp: 1635822412